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Is it a FAQ? Is it a forum?
Well, it's really something in between!
We understand that there might be a few things you are wondering about. In this section you can ask your fellow PBEM players questions and also voice other topics of discussion.
Perhaps you are stuck in a post and need help? Don't know where to take the story next? Need help with a great name for a character of NPC?
Your comments and replies are always much appreciated, help your fellow players!
Too few players might make the game slow-moving and boring, but too many players might make the game too manic, with too many posts per week, and lots of different storythreads to keep track of.
So what is the optimum number of players in a PBEM game?
I'd say about 7 is perfect! not only because that is how many players there are in my pbem right now, but also because it is enough to make sure the game can continue if one or two players can't post for a week or so.
For me, it depends on the response-mails. if i get to many information for each player: 6 players maximum.
Personally I prefer PvP short term games, where results of each battle are added to long term high score.
So: 6 players (admins excluded) with 1 week turns.
My current PBEM game has eight (8) players at one point it had twelve (12) to start... I had turn around times for many of the players every 6 hours... That can become overwhelming... Now its just a daily turn around time maybe twice if everyone responds - but for the most part I know the players now and give them sufficient time to respond before moving the group as a whole along...
I am hoping to start a new SciFi campaign PBEM game soon that I want to have fourteen (14) players running in it - not all at the same point in space but all moving to a common goal... At least it is hopeful...
I am a GM, and I've had as many as 15 players and as few as 6. Typically of those 6, only 4 were really active, so 6 was way too few. My goal is to always have between 8 and 10 people that are members of the group at any one time. Beyond that, it gets confusing and some of the players feel left out, because there just isn't enough room in the main plot for them to be active.
I'm still working on that however.
My game is S.S. Seiklon Axel (A member of Star Trek Borderlands There is an ad in the links section.
Thanks.
(2 comments, last 2 weeks 1 day ago)